Clash Royale deck builder
This Clash Royale deck builder checks any 8 cards. Pick your cards or start from a top deck to see average elixir, cycle, each card's Ranked win rate this week and a copy link for the game.
Average elixir–
4-card cycle–
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How the numbers work
- Average elixir is the total cost of your cards divided by the number of cards. Cards with a variable cost (Mirror, Spirit Empress) are left out.
- 4-card cycle adds up your four cheapest cards: the elixir you need to spend to get back to the card you just played.
- Meta check shows each card's rating and win rate in Ranked over the last week (from RoyaleAPI), and the top decks that share the most cards with yours.
Building a deck that works
- One clear win condition. Hog Rider, Royal Giant, Graveyard, X-Bow and the like. Everything else should help it land or defend.
- A small and a big spell. Something like The Log or Zap for swarms, plus Fireball, Poison or Lightning for bigger targets.
- Air defence. At least two cards that hit air, or a Balloon or Lava Hound will walk through you.
- Watch the cycle. A 4-card cycle under 12 elixir lets you get back to your win condition fast.
- Short of ideas? Load one of this week's top decks from the menu above and change a card or two.
123 cards. Costs, rarity and type from the Clash Royale Wiki, card ids from RoyaleAPI cr-api-data, retrieved 3 November 2026.
FAQ
Can I build a deck with my own cards?
Yes. Pick any eight cards you own. The builder does not connect to your account, so nothing is read from or sent to the game.
What is a good average elixir?
Most Ranked decks this week sit between 2.6 and 4.4. Lower cycles faster; higher hits harder but is easier to punish.
What is the 4-card cycle?
The combined cost of your four cheapest cards, which is how much elixir it takes to cycle back to a card.