Carl
Carl is a Super Rare Damage Dealer brawler.
Carl is a mining robot who's fascinated by rocks and stones of all kinds. Don't let him get started on his latest obsession: the effects of Gems!
Stats
| Power 1 | Power 11 | |
|---|---|---|
| Health | 4,200 | 8,400 |
| Damage on hit | 820 | 1,640 |
| Super: damage per swing | 500 | 1,000 |
| Range | 8.33 (Long) | |
| Movement speed | 750 (Normal) | |
Power 11 assumes the standard +10% per level. Super values that don't scale with level (such as some spawned health) may differ.
How strong is Carl right now?
| Mode | Tier | Win-rate advantage | Battles |
|---|---|---|---|
| Trophy Road | B | -0.3 ± 0.5 | 131,675 |
| Ranked | A | +2.0 ± 0.7 | 38,002 |
| Ranked: Legendary+ | B | -1.0 ± 1.0 | 10,688 |
From Brawl Time Ninja, 2026-10-04 to 2026-11-01. See the full tier list for how this is worked out.
Gadgets, Star Powers and Hypercharge
- Gadget: Heat Ejector
- Gadget: Flying Hook
- Star Power: Power Throw
- Star Power: Protective Pirouette
- Hypercharge: Flamespin
Work out what Carl costs to max with the upgrade calculator. Full ability text on the Brawl Stars Wiki.